Open source
Godot Plugins
My Godot practice combines engine-side craft with the native platform depth I carry from mobile: shipping games and writing extensions where exports still have to meet the same store and OS constraints I deal with on production apps.
RevenueCat
Native RevenueCat integration for Godot with full support for subscriptions on iOS and Android.
Firebase
Modular Firebase integration for Godot—push, analytics, and more on iOS and Android.
Native Bridge
Unified GDScript ↔ native bridge so platform code and plugins stay maintainable across exports.
Safe Area X
Keeps UI inside notches, home indicators, and rounded corners with safe-area aware layout helpers.
App Tracking Transparency
Native ATT integration for Godot on Apple platforms so you can comply with privacy prompts.
ToastX
Lightweight toast notifications for in-game and in-editor feedback without bolting on a full UI kit.
Health Bar X
Ready-to-style health and progress bars for action games, tuned for quick iteration in GDScript.
Label Up X
Label and typography helpers for polished HUDs and menus in Godot projects.