Mobile · Web · AI Engineer

About Me

I'm a mobile, web, and AI engineer based in Brazil, and co-founder of Ubook. Here's what I focus on and where to explore it.

Mobile engineering

My main focus. I build native iOS and Android apps in Swift and Kotlin, dropping into C++ for shared cores, performance, and deep platform integration. I maintain mobile open source such as xplpc (cross-platform procedure calls) and nativium (a modular C++ toolkit for native libraries), and I ship Godot games with native iOS and Android plugins. More on the Mobile and Godot pages.

Web engineering

I build web backends and tooling in Python, and run my own web properties like production systems — from APIs and infrastructure to deployment and long-term maintainability.

AI engineering

I build applications that use AI, products created with AI, and AI agents that run across every device — mobile, desktop, server, Apple TV, and Apple Watch. This work is anchored by IonClaw, my cross-platform AI agent orchestrator focused on real-time automation and on-device intelligence.

Leadership

As co-founder of Ubook, I led mobile, architecture, and performance across a major audiobook and spoken-audio platform in Brazil — from early product through growth, international expansion, and a funding round that helped scale the business. Hands-on ownership of engineering strategy and delivery, not only roadmap oversight.

Languages I use regularly

  • Swift
  • Kotlin
  • C++
  • Python
  • Objective-C
  • Java
  • JavaScript

Teaching

Instructor for Mobile app development with C++ (Android and iOS) on Udemy.

Location
Brazil

Build stamp: 2026-07-17 13:02:13

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